AssetTrail
A downloadable tool for Windows
# Find the provenance gaps you don't want to discover on release day
Game projects accumulate plugins, textures, audio, fonts, code, models, and other third-party material.
Months later, the asset may still be in the project while the license file, source record, notice, or attribution evidence is nowhere to be found.
**AssetTrail helps you find those gaps before release.**
Point AssetTrail at a Godot project or ordinary folder. It builds a local inventory of your files, fingerprints them with SHA-256, discovers nearby license and notice evidence, and surfaces what is missing, uncertain, or conflicting.
Re-scan later to see what changed, then export credits, third-party notices, provenance data, and a release evidence report.
**Everything stays on your PC. No AssetTrail account, cloud processing, subscription, telemetry, or activation server.**
## See what needs attention
AssetTrail gives you a project-wide view of the evidence it found — and, just as importantly, what it could not establish.
Use it to investigate questions such as:
- Which files currently have no nearby provenance evidence?
- Which license, notice, or copyright documents were discovered?
- Which license-text matches are exact and which are only probable?
- Which files still require human review?
- What changed between two scans?
- Did evidence appear, disappear, or change?
- What should be reviewed before preparing a release?
AssetTrail keeps unresolved questions visible instead of silently turning uncertainty into certainty.
## What AssetTrail does
- Recursively inventories project files
- Creates deterministic SHA-256 file fingerprints
- Records project-relative paths and file metadata
- Finds LICENSE, LICENCE, COPYING, NOTICE, COPYRIGHT, and related evidence
- Detects supported SPDX-style identifiers and headers
- Associates discovered evidence with nearby files
- Distinguishes exact text matches from probable matches
- Surfaces missing, unknown, conflicting, and review-required evidence states
- Preserves unresolved questions instead of guessing
- Compares scans to show added, removed, and changed files
- Surfaces possible rename or move candidates without presenting uncertain inference as fact
- Produces deterministic, version-control-friendly evidence outputs
## Inspect individual files
The Assets view lets you move from a project-wide warning down to the individual file that needs investigation.
For recorded files, AssetTrail can show information including:
- Project-relative path
- SHA-256 fingerprint
- File type and metadata
- Evidence state
- Open questions
- Evidence relationships
- Evidence-association source and confidence
- Changes since the previous scan
## Review the evidence itself
Discovered license, notice, and copyright documents are shown separately from the assets they sit near.
AssetTrail records how an identification was made and does not treat every file named LICENSE as proof of a particular license.
When text resembles a reference license but is not an exact match, AssetTrail keeps that distinction visible.
Unknown evidence can remain unknown.
Conflicting evidence can remain conflicting.
Items that need human judgment remain review items.
## Track changes between scans
A provenance review is not necessarily finished after one scan.
Run AssetTrail again as your project changes to compare snapshots and surface:
- Added files
- Removed files
- Changed files
- Possible moves or renames
- Evidence added, removed, or changed
- Scan-coverage differences
This helps you review what changed instead of rebuilding your provenance inventory from scratch before every release.
## Four exportable reports
AssetTrail can preview and export:
- THIRD_PARTY_NOTICES.txt
- CREDITS.md
- ASSET_PROVENANCE.json
- RELEASE_EVIDENCE_REPORT.md
The reports preserve unresolved questions rather than presenting them as cleared.
Existing report files are not overwritten unless you explicitly allow replacement.
## Local and offline
AssetTrail is designed for developers who do not want their project assets uploaded to another service.
AssetTrail:
- Runs locally on Windows
- Does not require an AssetTrail account
- Does not require an AssetTrail subscription
- Does not require an activation server
- Does not use cloud processing
- Does not include product telemetry
- Does not maintain an AssetTrail customer database
- Does not upload the project files you scan
Your scanned project remains on your machine.
## Read-only source scanning
AssetTrail is designed to read the selected source project rather than rewrite it.
Workspace data and generated reports can be kept separately from the source project.
AssetTrail is not designed to silently modify your assets, source files, project metadata, or evidence files during scanning.
## Conservative by design
AssetTrail is an evidence-discovery and provenance-workflow tool, not an automatic legal decision maker.
A filename alone is not treated as proof of a particular license.
A probable text match remains a probable match rather than being presented as exact.
Unknown evidence can remain unknown.
Conflicting or incomplete evidence can remain flagged for review.
## Who AssetTrail is for
AssetTrail is designed primarily for:
- Solo game developers
- Indie developers
- Small game studios
- Godot developers
- Developers maintaining projects containing third-party assets, plugins, code, fonts, audio, textures, models, or other externally sourced material
It can also scan ordinary folders when a Godot-specific project structure is not required.
## Current scope — Version 0.1.0
AssetTrail 0.1.0 currently supports:
- Windows desktop
- Godot projects
- Generic project/folder scanning
- Offline operation
- Local workspaces
- SHA-256 file identification
- Evidence discovery
- Conservative license-text identification
- Scan-to-scan change comparison
- Deterministic report generation
Deep Unity or Unreal project integration is not part of version 0.1.0.
Archive contents may require manual review where AssetTrail does not safely inspect them.
No evidence-discovery tool can reconstruct provenance information that is no longer present in your files, records, or other available evidence.
## Important legal limitation
**AssetTrail does not provide legal advice, legal clearance, or legal certification.**
AssetTrail discovers, organizes, compares, and reports evidence.
It does not determine:
- Whether a particular asset is legally permitted for a particular use
- Whether your game or project qualifies as commercial or non-commercial under particular terms
- Whether an adaptation has occurred
- Whether an attribution is legally sufficient
- Whether a source-code obligation applies to your particular distribution
- Whether your intended use satisfies all applicable license terms
- Whether your project is legally compliant
You remain responsible for reviewing the applicable terms and deciding whether your intended use satisfies them.
Where appropriate, obtain advice from a qualified professional.
## Purchase model
AssetTrail 0.1.0 is sold as a **one-time purchase**.
There is:
- No AssetTrail subscription
- No AssetTrail account requirement
- No AssetTrail activation fee
- No recurring AssetTrail product charge
The minimum purchase price is shown on this itch.io page before checkout.
Payment methods, transaction currency, applicable taxes collected by the platform, and the final amount charged are presented through itch.io's checkout process before the transaction is completed.
Digital access is provided through itch.io after a successful purchase, subject to itch.io's transaction, payment, fraud-review, and download systems.
## Refunds and cancellations
AssetTrail is downloadable digital software.
Please review the supported scope, system requirements, screenshots, product description, and known limitations before purchasing.
Refund requests, payment reversals, and transaction handling are subject to itch.io's applicable purchase and refund procedures, together with any mandatory consumer rights that cannot lawfully be excluded.
Nothing in this description is intended to exclude or restrict a statutory right that applies to a purchaser and cannot legally be waived.
## Information for customers in Japan
This product is offered online as downloadable software.
For information required for mail-order sales under applicable Japanese law, information that may legally be omitted from the public advertisement will be provided without delay upon a valid request made before purchase, provided that the legal requirements for omission are satisfied.
Transaction information:
- **Selling price:** The minimum purchase price is displayed on this product page.
- **Additional charges:** There is no shipping charge because this is a digital download. Any applicable taxes, currency-conversion amounts, or payment-related amounts handled by itch.io are presented through the applicable checkout process before completion of the purchase.
- **Payment method and timing:** Available payment methods, the amount payable, and the applicable payment process are presented through itch.io before the order is completed.
- **Delivery:** This is downloadable digital software. Download access is provided electronically following successful completion of the applicable purchase process, subject to itch.io's transaction and fraud-review systems.
- **Returns / refunds / cancellation:** Because this is downloadable digital software, please review the product description, supported scope, system requirements, screenshots, and known limitations before purchasing. Refund requests and transaction reversals are handled according to itch.io's applicable procedures and any mandatory consumer rights that cannot lawfully be excluded.
- **Seller information:** The seller's legal name, address, telephone number, and any other information legally eligible for omission from the public advertisement will be provided without delay upon a valid request made before purchase, provided that the statutory requirements for omission are satisfied.
To request seller information required under applicable Japanese mail-order sales law, use the seller contact method provided in connection with this product before completing your purchase.
The information will be provided with sufficient time for you to consider it before deciding whether to purchase.
## Privacy
AssetTrail itself is designed to operate locally.
The AssetTrail application does not require you to create an AssetTrail account and does not upload scanned project files to an AssetTrail-operated server.
Purchases and downloads made through itch.io are subject to itch.io's own platform systems and applicable privacy practices.
Any information you voluntarily provide when contacting the seller is used for the purpose of responding to that communication and handling related product-support or legally required requests, subject to applicable obligations.
## Version
**AssetTrail 0.1.0**
Windows desktop tool for local game-asset provenance evidence auditing.
Buy once. Keep your downloaded copy. Audit locally.
| Published | 1 day ago |
| Status | Released |
| Category | Other |
| Platforms | Windows |
| Author | FalconHunter |
| Tags | development, game-development, Godot, offline, productivity, tools, utilities, windows |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $29.99 USD. You will get access to the following files:




